How Runs Work
Each run combines tactical turn-based encounters with deck decisions tied directly to your train configuration.
- 01Tactical Turn OrderCombat plays out on a square grid where enemy intents are telegraphed and careful action sequencing is essential.
- 02Environment as a WeaponPush, collide, and reposition enemies into tracks, cliffs, and hazards to create efficient multi-target outcomes.
- 03Deck Through Train PartsChanging locomotives, drivers, and carriages changes card packages and shifts your available tactics.
